Taor (Water) Water · Attack · 5★
🔍
Cutoffs P1: 812 P2: 1,119 P3: 1,199 G1: 1,296 G2: 1,400 G3: 1,498 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
53.6%
Pick Rate
0.2%
651 games
Ban Rate
22.3%
Lead Rate
5.1%
Avg Pick Pos
4.46
1st: 0.2% · Last: 60.1%
Trend (7D / 30D)
WR 7d +0.4% 30d +0.2%
Pick 7d +0.1% 30d +0.0%
🧬 Monster Profile
Taor (Water)
Name Taor
Element Water
Archetype Attack
Family Chimera
Natural Stars
Skill-ups to Max
×10
Awaken Bonus
✨ Increases Accuracy by 25%
Base Stats ⓘ
HP 9,885
25th %ile: 9885
Median: 10215
75th %ile: 10545
Taor (Water): 9,885
9390 12345
ATK 911
25th %ile: 812
Median: 845
75th %ile: 867
Taor (Water): 911
747 1098
DEF 571
25th %ile: 593
Median: 615
75th %ile: 637
Taor (Water): 571
406 714
SPD 95
25th %ile: 101
Median: 103
75th %ile: 105
Taor (Water): 95
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Taor (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Taor (Water): 15%
15% 40%
ACC 25%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Taor (Water): 25%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Water Attribute

Increases the HP of ally monsters with Water attribute by 50%.

Stat: HP Bonus: +50%

Trample
Trample

Pins down the enemy and inflicts Continuous Damage for 1 turn. The damage increases as the enemy's HP status decreases.

Max Skill: +30% Damage
Mult: ATK ATK*(4.1 - 0.3*Target HP%)
Effects: Continuous DMG Increase Damage
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +15%
Squall
Squall

The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours.

Cooldown: 3 turns → 2 turns (−1)
Max Skill: -1 CD +20% Damage
Mult: ATKSPD ATK*(SPD + 70)/30
Effects: Increase ATK SPD Guaranteed Critical Hit
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Crush
Crush AOE

Attacks the enemy with an attack that always lands as a Critical Hit and is guaranteed to freeze the target for 1 turn. Afterwards, attacks other enemies with 60% of the damage of the initial attack to decrease their Attack Speed for 3 turns, and decreases the Attack Bar of all enemies by 100%.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +20% Damage
Mult: ATK 8.2*ATK
Effects: Freeze Decrease ATK SPD Decrease ATB Guaranteed Critical Hit
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 14890 52.3% 0.5% 16.2%
Punisher 3 404 55.4% 0.2% 23.5%
Guardian 1 152 50.0% 0.3% 21.6%
Guardian 2-3 104 51.0% 0.6% 18.1%

July 26, 2026 Balance Patch

July 26, 2026 · Patch #92 · 1 change
Full patch ↗
⚙
Awakening Effect Changed
Awakening Effect Changed
Increases Critical Rate by 15% Increases Accuracy by 25%

May 29, 2026 Balance Patch

May 29, 2026 · Patch #91 · 1 change
Full patch ↗
CrushS3
Effect added
[Effect added] The attack on the selected target will always land as a Critical Hit.

September 29, 2025 Balance Patch

September 29, 2025 · Patch #80 · 1 change
Full patch ↗
CrushS3
Percentage changed
[Percentage changed] Damage dealt to the target is increased by approximately 5.1%. Attacks the enemy target, and then attacks other enemies to deal half the damage 60% the damage of the initial attack.

July 28, 2023 Balance Patch

July 28, 2023 · Patch #61 · 1 change
Full patch ↗
CrushS3
Skill Change
Decreases the Attack Bar of enemies other than the selected enemy target by 100% Decreases the Attack Bar of enemies including the selected enemy target by 100%

September 28, 2022 Balance Patch

September 28, 2022 · Patch #55 · 1 change
Full patch ↗
SquallS2
Skill Change
The attack will always land as a Critical Hit if the target is under inability effects The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours

March 30, 2022 Balance Patch

March 30, 2022 · Patch #51 · 1 change
Full patch ↗
SquallS2
Effect added
[Effect added] Always land a critical hit when you attack the enemy under inability effects

November 29, 2021 Balance Patch

November 29, 2021 · Patch #49 · 2 changes
Full patch ↗
TrampleS1
Effect added
[Effect added] The damage increases as the enemy's HP status decreases
CrushS3
Skill activation condition changed
[Skill activation condition changed] Freezes for 1 turn Guarantees to freeze the targeted enemy for 1 turn (resistance ignored)

January 15, 2021 Balance Patch

January 15, 2021 · Patch #43 · 1 change
Full patch ↗
CrushS3
Skill Change
50% → 100%
Decreases Attack Bar by 50% 100%

March 13, 2020 Balance Patch

March 13, 2020 · Patch #38 · 1 change
Full patch ↗
CrushS3
Effect added
[Effect added] Reduces the Attack Bar of other enemies except the enemy target by 50%

October 29, 2019 Balance Patch

October 29, 2019 · Patch #34 · 1 change
Full patch ↗
CrushS3
Damage Increased
Damage increased by 18%

January 30, 2015 Balance Patch

January 30, 2015 · Patch #7 · 2 changes
Full patch ↗
TrampleS1
Damage Increased
Damage decreased by 5%
CrushS3
Damage Increased
Damage increased by 10%

September 27, 2014 Balance Patch

September 27, 2014 · Patch #4 · 1 change
Full patch ↗
CrushS3
Cooldown Changed
Cooltime decreased by 1

July 18, 2014 Balance Patch

July 18, 2014 · Patch #1 · 1 change
Full patch ↗
SquallS2
Damage Increased
Damage increased by about 13%, cooltime decreased by 1 turn

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Juno (Fire)16425.19%
59.1%
Leo (Wind)15323.50%
52.9%
Woosa (Water)9514.59%
57.9%
Haegang (Water)9214.13%
57.6%
Shi Hou (Water)8713.36%
43.7%
Stark (Wind)8212.60%
47.6%
Gapsoo (Dark)7912.14%
59.5%
Vivachel (Dark)7811.98%
56.4%
Mei Hou Wang (Fire)7311.21%
57.5%
Xing Zhe (Wind)7110.91%
57.7%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Taor (Water)+Vanessa (Fire)Taor (Water) + Vanessa (Fire)
18428.26%
52.2%
Taor (Water)+Seara (Wind)Taor (Water) + Seara (Wind)
11417.51%
58.8%
Taor (Water)+7R1X (Fire)Taor (Water) + 7R1X (Fire)
11217.20%
48.2%
Taor (Water)+Oliver (Wind)Taor (Water) + Oliver (Wind)
11217.20%
59.8%
Taor (Water)+Sonia (Wind)Taor (Water) + Sonia (Wind)
9614.75%
53.1%
Taor (Water)+Haegang (Water)Taor (Water) + Haegang (Water)
9414.44%
54.3%
Taor (Water)+Shi Hou (Water)Taor (Water) + Shi Hou (Water)
9214.13%
45.7%
Taor (Water)+Laima (Light)Taor (Water) + Laima (Light)
8112.44%
65.4%
Taor (Water)+Miruel and Graciah (Light)Taor (Water) + Miruel and Graciah (Light)
7711.83%
55.8%
Taor (Water)+Jeogun (Fire)Taor (Water) + Jeogun (Fire)
7311.21%
71.2%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis